Festival Workshops

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Animate!

A Freeze Frame classic! Students will have a chance to explore animation techniques using a variety of mediums and styles. These workshops can be tied with screenings to further students’ understandings of how filmmakers achieve magic on screen.

Possible animation techniques include:

  • Claymation: Using plasticine as the principal medium to build 3D models for stop-motion animation.
  • Pixilation: Students use themselves as models. A quick, stylish technique that really gets the students in the picture!
  • Paper: This is a very popular animation method using paper cuttings, drawings and 2D elements as animation tools.
  • Junkmation: Pretty much anything goes! Everyday objects are brought to life through animation.The fun part about animation is that anything is possible! Please feel free to chat with our Freeze Frame staff to develop a workshop that suits your students’ needs.

A note to teachers: please bring a USB / flash drive so the movies can be taken with you at the end of the day.

 
Learning Outcomes
& Themes
  • Video Production
  • Technical Animation Skill Set
  • Creative Storytelling
  • Teamwork
Making Movies: Film in a Day

Young filmmakers unite! This all-day workshop (and Freeze Frame classic) is designed to introduce students to the three major steps involved in making movies: pre-production, production and post-production.

Students will be tasked with conceptualizing a short (1-page) story before arriving at the workshop. The facilitators will then work with the students to prepare, shoot and edit their movies (and if there’s enough time, screen them for the class!).

A note to teachers: please bring a USB / flash drive so the movies can be taken with you at the end of the day.

Learning Outcomes
& Themes
  • Technical Animation Skill set
  • Creative Storytelling
  • Artistic Ability
Storyboarding: Picturing Ideas

Although storyboarding is probably best known as a technique for planning t.v. shows and movies, its application can be used for almost any type of narrative experience.

Students will be exposed to -and explore- different storyboarding models, starting with narrative stories and moving into process-based interactive planning.

Learning Outcomes
& Themes
  • Video Production
  • Technical Animation Skill Set
  • Creative Storytelling
  • Teamwork
Professional Filmmaking Workshops

Over the course of a half day, students will have a chance to speak with practicing filmmakers about techniques, ideas, processes and technologies related to film production.

Geared especially for students with a previous filmmaking experience, these workshops offer a chance to further develop creative storytelling capabilities.

These workshops can be designed to suit: if your students are interested in specific film production departments, we will match with one of the many talented filmmakers whose expertise can help further students’ appreciation, technical ability and understanding of the creative process. Choose from focused subjects such as directing actors, editing, cinematography, sound recording and design, and more!

Learning Outcomes
& Themes
  • Creative Storytelling
  • Technical Video Production Skill Set
  • Professional Development
  • Cinematography
  • Sound Design
  • Editing
  • Directing
Games Theory: More than just Play

Games theory has been developing steadily over the past few years as a great way to diversify and develop critical thinking around technology and innovation. Plus it’s a lot of fun!

Students will be exposed to a variety of different games which promote critical thinking, teamwork and innovative problem solving.

Learning Outcomes
& Themes
  • Critical Thinking
  • Teamwork
  • Creativity
Game Design: Developing Characters

Students will be encouraged to make a model of a character they create for a fictional video game designed by the facilitators. Applying basic game theory and promoting critical design elements, they will build, shape and model their characters onto 2D bodies.

Participants will be encouraged to think about building their characters in a considerate manner, using anticipated challenges from the game’s anticipated narrative. In considering specific challenges posed within the gameplay, are there adjustments and changes to be made in their characters’ designs?

Once the characters have been designed and built, why not book a second workshop and animate them in the afternoon?

Learning Outcomes
& Themes
  • Critical Thinking
  • Idea Development
  • Process Thinking
  • Sketching

 

FREEZE FRAME

CCFM, 244-340 Provencher Blvd,
Winnipeg, Manitoba
CANADA R2H 0G7

Phone : 204-949-9355
E-mail : info@freezeframeonline.org

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